Nurturing Young Minds Edited by Dr Ramesh Manocha & Gyongyi Horvath To read the full chapter go to Volume 2, chapter 8, pp. 119-130. Authors Dr Huu Kim Le Child and Adolescent Psychiatrist in Adelaide, South Australia. [...]
The ‘Gamblification’ of Computer Games
Generation Next2018-05-03T15:42:57+10:00Nurturing Young Minds Edited by Dr Ramesh Manocha & Gyongyi Horvath To read the full chapter go to Volume 2, chapter 11, pp. 160-176. Authors James Driver Psychotherapist in Christchurch, New Zealand James Driver is a registered psychotherapist [...]

Violent Video Games and Violent Behaviour
Generation Next2018-05-03T15:32:56+10:00Nurturing Young Minds Edited by Dr Ramesh Manocha & Gyongyi Horvath To read the full chapter go to Volume 2, chapter 12, pp. 177-192. Authors Dr Wayne Warburton Deputy Director ,Children and Families Research Centre, Macquarie University [...]

Harnessing the Minecraft Mindset for Success
Generation Next2017-08-21T16:44:03+10:00This chapter will explore why Minecraft is so engaging for young (and older) children, and what parents, teachers and perhaps employers can learn from gaming mechanics to improve outcomes for young people.
Online Time Management
Generation Next2017-08-22T09:49:49+10:00This chapter deals with helping young people manage time online by taking a balanced and collaborative approach. This involves setting boundaries in collaboration with young people and empowering them with tools to help self-manage their time online.